-- Quest: C:\QUESTS\WORKING\P0B20L09.Qbn.
-- StartsBy: letter
-- Questee: member
-- Questor: vampire
-- Repute: 20
-- QuestId: 9
Messages: 22
Quest: P0B20L09
DisplayName: The Vanguard
-- Message panels
QRC:

QuestorOffer:  [1000]
Error: Questtext 1000 Called

RefuseQuest:  [1001]
Error: Questtext 1001 Called

AcceptQuest:  [1002]
Error: Questtext 1002 Called

QuestFail:  [1003]
Error: Questtext 1003 Called

QuestComplete:  [1004]
<ce>                  I salute you, slayer of werebeasts.
<ce>                 Your bloodfather will be very pleased
<ce>                  to hear about the efficiency of your
<ce>                 extermination.  Keep =wereboar_'s tusk
<ce>                    as a badge of honor among %vam.

RumorsDuringQuest:  [1005]
___mondung_ is the one dungeon no one should ever enter. Ever.

RumorsPostfailure:  [1006]
There was triumphant howling coming out of ___mondung_ the other night.

RumorsPostsuccess:  [1007]
Things are peaceful, still as a grave, in ___mondung_ again.

QuestorPostsuccess:  [1008]
Error: Questtext 1008 Called

QuestorPostfailure:  [1009]
Error: Questtext 1009 Called

QuestLogEntry:  [1010]
                   __vamp_
                    ___vamp_
 
 
 Dear %pcn,
 
      %vam need you.
 Come immediately.
 
 
                  Yours in death,
 
                  _vamp_

Message:  1011
<ce>                      Honored %pcn, good evening.
<ce>                The ancients of %vam are to meet shortly
<ce>               in %reg, but as if in mockery, a group of
<ce>                 lycanthropes have set up residence in
<ce>                  ___mondung_, where the ancients plan
<ce>                to convene.  Pray, show these vermin and
<ce>                 others of their kind that ___mondung_
<ce>          belongs to %vam and we will tolerate no trespassers.
<ce>           Kill as many of them as possible, including their
<ce>             leader, a wereboar.  Return back here with one
<ce>             of his tusks in =queston_ nights time and %vam
<ce>                 will be most grateful. Fare thee well.

Message:  1012
%qdt:
 I have received a letter
 from _vamp_ of %vam,
 urgently requesting my presence
 at __vamp_ in ___vamp_.

Message:  1013
%qdt:
 _vamp_ has sent me to
 ___mondung_, where a group of impudent
 werecreatures have dared intrude on
 %vam ground. I am to show the misshaped
 creatures the error of their ways
 and return to _vamp_ in =queston_ nights
 with the tusk of their leader as a trophy.

Message:  1017
<ce>                    A pale, wild-eyed boy hands you
<ce>                   a letter and then disappears into
<ce>                             the darkness.

Message:  1020
<ce>                    You have slain =wereboar_, the
<ce>                    lycanthropes' leader.  They will
<ce>                    now know better than to trespass
<ce>                        in a stronghold of %vam.

Message:  1021
<ce>                 Don't make me kill you, bloodsucker.
<ce>                 Go back and tell %vam that =wereboar_
<ce>              sent you home because you didn't play nice.
 

-- Symbols used in the QRC file:
--
--              %dat occurs 1 time.
--              %pcn occurs 3 times.
--              %qdt occurs 1 time.
--              %reg occurs 1 time.
--              %vam occurs 26 times.
--         =queston_ occurs 2 times.
--        =wereboar_ occurs 3 times.
--       ___mondung_ occurs 23 times.
--          ___vamp_ occurs 16 times.

QBN:
Item _letter_ letter used 1010
Item _I.01_ tusk

Person _vamp_ factiontype Vampire_Clan male

Place _mondung_ remote dungeon

Clock _queston_ 00:00 0 flag 17 range 0 2

Foe _F.00_ is Werewolf
Foe _wereboar_ is Wereboar

--	Quest start-up:
	dialog link for person _vamp_ 
	pc at _mondung_ set _S.07_ 
	_letter_ used do _readletter_ 
	have _letter_ set _S.09_ 
	give pc _letter_ notify 1017 
	place foe _wereboar_ at _mondung_ 

_queston_ task:
	change repute with _vamp_ by -5 
	end quest 

_vampclicked_ task:
	clicked npc _vamp_ 

_S.06_ task:
	when _vampclicked_ 
	reveal _mondung_ 
	log 1013 step 1 
	say 1011 

_nononono_ task:
	when _vampclicked_ and not _S.04_ 
	clear _vampclicked_ _nononono_ 

_reward_ task:
	toting _I.01_ and _vamp_ clicked 
	give pc _I.01_ 
	end quest 

_S.04_ task:
	killed 1 _wereboar_ 
	say 1020 

_readletter_ task:
	add dialog for person _vamp_ 
	log 1012 step 0 
	create npc _vamp_ 

_S.07_ task:
	create foe _F.00_ every 12 minutes 30 times with 50% success 

_S.08_ task:
	injured _wereboar_ 
	give item _I.01_ to _wereboar_ 
	say 1021 

_S.09_ task:
	start timer _queston_ 
